Total War: Attila is a 2015 real-time strategy game developed by Creative Assembly and published by Sega. It is the fourth standalone title in the Total War series, following Total War: Rome II. The game is set during the decline of the Western Roman Empire, between 395 and 476 AD, and allows players to control various factions including the Romans, Huns, Visigoths, and others.
Strategy game, Real-time strategy
Total War: Attila is a 2015 real-time strategy game developed by Creative Assembly and published by Sega. It is the fourth standalone title in the Total War series, following Total War: Rome II. The game is set during the decline of the Western Roman Empire, between 395 and 476 AD, and allows players to control various factions including the Romans, Huns, Visigoths, and others.
Players must manage their economy, build cities, raise armies, and engage in diplomacy and warfare to survive and conquer. The game features a large campaign map covering much of Europe and Western Asia, and includes a wide variety of units, technologies, and events. Key features include dynamic weather, challenging campaign mechanics, and intense real-time battles.